﻿using GameCore;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;


namespace JyFramework
{
    public class MonoHelper : MonoBehaviour
    {
        public static MonoHelper Ins { get { return _ins; } }
        private static MonoHelper _ins;


        private void Awake()
        {
            _ins = GameApp.CurObj.GetComponent<MonoHelper>();
        }

        private void Start()
        {

        }
    }
}
